Elite Dangerous – to me at least, it’s the promise and potential of my perfect game – a galaxy of over 400 Billion star systems, an engaging, ever-changing simulation, with the potential of new upgrades every year, with even more possibilities.
One of those recently added additions was CQC – Close Quarters Combat. Instead of taking your hard earned ship in to combat in the open universe (and risk the financial ruin of destruction) you can fight smaller fighters in purpose-made arenas in a variety of modes. Myself, OmegaLoki, Judge D Read and Tomcat formed a wing and dove in. Check out the Let’s Play below.